change noctalia theming, refactor brightness script
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@@ -70,10 +70,14 @@ binds {
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Mod+Shift+Control+Left { move-window-to-monitor-left; }
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Mod+Shift+Control+Right { move-window-to-monitor-right; }
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Mod+XF86AudioRaiseVolume cooldown-ms=250 { spawn "increase-brightness" "/dev/i2c-10"; }
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Mod+XF86AudioLowerVolume cooldown-ms=250 { spawn "decrease-brightness" "/dev/i2c-10"; }
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Mod+Shift+XF86AudioRaiseVolume cooldown-ms=250 { spawn "increase-brightness" "/dev/i2c-6"; }
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Mod+Shift+XF86AudioLowerVolume cooldown-ms=250 { spawn "decrease-brightness" "/dev/i2c-6"; }
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Mod+XF86AudioRaiseVolume cooldown-ms=250 { spawn "brightnessctl" "1" "+5"; }
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Mod+XF86AudioLowerVolume cooldown-ms=250 { spawn "brightnessctl" "1" "-5"; }
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Mod+Prior { spawn "brightnessctl" "1" "+5"; }
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Mod+Next { spawn "brightnessctl" "1" "-5"; }
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Mod+Shift+XF86AudioRaiseVolume cooldown-ms=250 { spawn "brightnessctl" "2" "+5"; }
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Mod+Shift+XF86AudioLowerVolume cooldown-ms=250 { spawn "brightnessctl" "2" "-5"; }
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Mod+Shift+Prior { spawn "brightnessctl" "2" "+5"; }
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Mod+Shift+Next { spawn "brightnessctl" "2" "-5"; }
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}
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window-rule {
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geometry-corner-radius 4
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@@ -107,4 +111,5 @@ window-rule {
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default-window-height { fixed 750; }
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}
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include "noctalia.kdl"
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